Punching
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BAD
PUNCH:
It's
not horrible, it just lacks a certain force. Even though the form
is good on both characters there's something that needs to be done
to show this punch packed a wallop.
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GOOD PUNCH:
This
is MUCH better. The force of the punch is shown in the shape of
an arrow. The horizontal line coming from the attacker and the
lines of the targets body bending at the point of impact. Making
the fist a "blur" of lines helps give a sense of speed
and power to the punch.
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Kicking
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BAD
KICK:
Same
deal here. with the target being stick as a board it tells us this
kick was nothing special. the attacker appears to be merely raising
her foot at the target
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GOOD KICK:
Now
THAT had to hurt! Again..the horizontal line of force crumples the
targets body around the point of impact. He probably won't be getting
up for a while. Also the attacker's body is much more a part of
this kick. all the balance is thrown into it giving the impression
of a mighty delivery.
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Adding
details:
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When
you get to the stage of cleaning up your work and adding in details
be sure and incorporate lines that translate the action taking place.
The edges of her fist and arms are quick strokes following the direction
her arm is travelling. his head is knocked back from the point of
impact. His hair and spit show the continuance of the force of the
punch. I put curved lines on his check to show an indentation where
her fist connected. |