Ok..so here's
my first tutorial I'm doing under protest. I'm not really a great
mecha artist so I feel a bit uncomfortable showing others how
to draw one. I'll try to explain some of my philosophy on designing
one which may spark an idea or two for you. Hopefully this will
be worth the effort.
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Mecha :
Step 1-the structure
Like everything.
I start with a stick figure. With Mechs you can be more creative
with the proportions. You don't even have to make them humanoid.
I'm sticking to the basics here so I'm going to draw a humanoid
mech.
I make sure I leave the shoulders wide and the legs set apart
for balance.
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Mecha :
Step 2- roughing in
Now here's
where I do mechs different than humans. I dont really do the Ball
& Cone setup. If I do I always end up with a Transformer type
mech and those are too blocky and old school.
Instead I think bulky and powerful. Large bulges that house machinery,
Armored joints, sensor arrays...ect.
I try and make sure the joints, though armored, can move freely.
What good is a mech if it can't make it's hands meet in front
of it.
Think about the function of the mech...is it for urban use? Space?
Does it doe heavy lifting? Does it need to be fast? Does it need
to withstand harsh environments?
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Mech
: Step 3-detailing
After I get
to a shape I'm happy with I start erasing unecessary lines and
and darkening the ones I want to keep. I add seam lines and tiny
access panels all over the meI made the chest cavity large cuz
because that's where the engine would have to be.
This mechs
about 9 ft tall and unmanned
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Mech
: Step 4- inking
I've added a few more details and got
the the inking stage. I use a realatively thin line for the details.
Machines look better with a heavy outline and fine lines on interior
details.
If you'd like to see a large version of this drawing..click here.
Big Mech
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